Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Blender in Comics

3

Paul Caggegi writes:

Hi Blendernation! I've been publishing a webcomic for most of this year based on being a Stay-at-home Dad titled "Homebased". Sometimes, Blender has been a part of bringing that comic to life. I'd like to share some behind-the-scenes images to show how Freestyle and toon-shading have been utilised to integrate 3D sets and props into 2D images.

About the Author

Avatar image for Paul Caggegi
Paul Caggegi

I’ve been a motion-graphics artist, video editor & 3D effects creator for almost twenty years, working full time since 2001, and freelance since 2008. I’ve worked on several corporate campaigns, TV commercials, web-videos, showreels and media branding packages for clients such as Nickelodeon, Saachi & Saachi, and Leo Burnett. I run a Patreon page to teach illustrators how to use Blender so they can create assets for their own projects.

3 Comments

  1. I've always been a fan of Paul Caggegi work. Always wished I could do what he does! I can write .. but I fail at the rest.

    But, this is great stuff. Thank for sharing, Paul!

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×