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Blender in Comics

3

Paul Caggegi writes:

Hi Blendernation! I've been publishing a webcomic for most of this year based on being a Stay-at-home Dad titled "Homebased". Sometimes, Blender has been a part of bringing that comic to life. I'd like to share some behind-the-scenes images to show how Freestyle and toon-shading have been utilised to integrate 3D sets and props into 2D images.

About Author

Paul Caggegi

I’ve been a motion-graphics artist, video editor & 3D effects creator for over fifteen years, working full time since 2001, and freelance since 2008.

Over the years, I’ve worked on several corporate campaigns, TV commercials, web-videos, showreels and media branding packages for clients such as Nickelodeon, Saachi & Saachi, and Leo Burnett. More recently, I’ve lectured at JMC Academy teaching classes in concept design, story, and 3D modelling.

Besides the professional stuff, I also produce “Homebased” – a webcomic all about the life of a stay-at-home dad. I recently started a Patreon page to teach illustrators how to use Blender so they can create assets for their own projects.

3 Comments

  1. I've always been a fan of Paul Caggegi work. Always wished I could do what he does! I can write .. but I fail at the rest.

    But, this is great stuff. Thank for sharing, Paul!

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