It looks like you're using an ad blocker! I really need the income to keep this site running.
If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read how you can support BlenderNation.

Tutorial - Spartan Helmet: PBR materials with low poly assets


gabbitt writes:

This is the workflow I use for creating PBR materials for low poly assets. I was particularly interested in experimenting more with the roughness/glossy map with texture paint tools. Let me know if you have a different workflow I would love to hear peoples ideas.

About Author

grant abbitt

I am a 3D artist and teacher of games design to sixth form students. I have been using Blender for many years but in the past few years really tried to develop my skills and experiment with different aspects of the programme.

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.