Mark Kingsnorth writes:
I have written an add-on that will quickly create a configurable mesh in the form of a fighter jet or starfighter.
In the past I have found it laborious and repetitive to model, mirror & subdivide the starting shape. This add-on does the job for you, first allowing you to configure the basic shape, then leaving you free to edit the base mesh by leaving the Mirror and Subdivision Surface modifiers intact.
This is for modellers who want to either generate different shapes for a jet or starfighter in their scenes, rapidly prototype plane concepts, or have a starting point to develop a more detailed mesh.
Features:
- Add the Dynamic Jet mesh from the standard Add menu.
- A range of configuration options allow you to quickly shape and concentrate on the overall design.
- Once done, you can then move on to edit the underlying basic mesh as the modifiers are left intact.
- Base mesh is based on quads which will help it to be quickly extended and used with other operators and add-ons.
- The range of configurable options include: optional engines and tail wings, wing span & angle, cockpit size.
- This is also compatible with my plating generator add-on.
If you have a new feature suggestion or feedback on the add-on feel free to contact me through www.markkingsnorth.com, or through twitter at @markkingsnorth.
9 Comments
Well that's pretty cool. Nice job!
I love it. Have you heard of, or were you inspired by, Digital DatCom? Some time ago I was making a model jet for flightgear, but then got bogged down on the flight dynamics modeling part. :o(
Anyway, very cool addon!
Wow thanks! I hadn't heard of Digital Datcom - very interesting. I more went for controlling the aesthetics and giving thought to aerodynamics. A future extension perhaps would be to measure how performant the shape is?
This looks interesting though I much prefer building my ship forms from scratch. Way more enjoyable and relaxing to me. I do love the nebula-creation info, however.
Sure, I might do more on the nebula creation side in the future.
I love it. Have you heard of, or were you inspired by, Digital DatCom? Some time ago I was making a model jet for flightgear, but then got bogged down on the flight dynamics modeling part. :o(
Anyway, very cool addon!
[$] ?
So making a human generator (like makehuman) is not a problem.
Like this? http://www.manuelbastioni.com/manuellab.php