CG Cookie has published a new learning track on normal map modeling, a common technique for game developers to help optimize performance while still keeping the suggestion of a lot of detail in their models.
pavla writes:
Should you model for quality or performance? The answer is a balance of both! Normal mapping is a texturing technique that allows us to fake high resolution details on a low poly mesh. In this course, learn the modeling techniques that are necessary to bake high quality normals.