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Weekly Blender Developers meeting notes - April 16, 2017


Here are the notes from today's 14 UTC meeting in #blendercoders.

Ton Roosendaal writes:

(We kept it short, Easter Sunday).

1) Blender 2.79 targets

  • See the targets list.
  • Still need to get reviews done... everyone's very busy with other tasks too.
  • So, next week another attempt to freeze the targets for 2.79!

2) Blender 2.8x projects

  • Most of the full-time Blender developers joined the OpenGL migration project, to make sure Blender can work with OpenGL 3.3 "Core Profile". This will take at least another week.
  • Antonio Vazquez reports he's almost done with conversion of grease pencil to new draw manager.

3) Other projects

  • Google Summer of Code: tomorrow Google will start allocating the slots for orgs. This we will know on wednesday. We then have until April 24 to make a final selection. On May 4 Google will publish the results. Until then we can't share info about slots or students.



About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)


  1. Prince Extasy on

    Woow.. I just recently started learning about the grease pencil and am very happy about the new draw manager. The 2D integrated ability in the 3D work space is just mind blowing.

    Great work done by the team.

    I trust the best is yet to come

  2. Dear Mr. Bart and Mr. Ton R,

    Can you help, why blender3d laggy or delay process when use Nvidia Graphic Card in windows 10.
    Not laggy or error when use integrated graphic card intel hd. but in clothing and hair particles so laggy / delay.
    It's not happen when use windows 7.
    I had send message too for nvidia support team, but no answer.

    Thank you.

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