How to make a rig that reacts to gravity

alimayo writes:

This tutorial shows how to build a rig that reacts to gravity:

  1. How to make a four vertices object with cloth physics applied to it.
  2. How to attach empties to vertices object with cloth physics on it.
  3. How to bring in armature bones with Inverse kinematics with empties as targets.
  4. How to attach the mesh vertices object to the hat.
  5. How to add an armature bone in the head and then attach the armature object that has cloth physics controlling it to the armature parented to the head mesh.

Advertisement