X-Muscle System is designed for rapid muscular system, tissue and other organic and non-organic object creation and their physical simulations.
X-Muscle System is advanced system for creating character's musculature.
X-Muscle System creates muscles for 3D characters with mesh deformation, volume preservation and physically based jiggling. It includes multiple automation and management tools, which can make the rigging time down from days to minutes allowing to focus only on the creative part of the work. The most important exclusive features X-Muscle System provides:
- Advanced and intelligent X-Mirror
- autobind feature
- auto-weight paint feature
- powerful renaming system
- multiple muscles control system
- easy switch from flexor to extensor muscle type
- intelligent dynamics cache update
- intelligent Vertex-Groups Manager
- intelligent modifiers and drivers management
- designed for freestyle workflow (symmetrical pose is not required)
- micro skin Controllers which improves deformation quality and precision
- supports mesh models with shape-keys and drivers