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Using Blender as a 2D Reference

3

SouthernShotty writes:

Blender's quick tools and openGL render is perfect for creating 3D references for difficult angles in 2D animations! I do extremely quick rigs and automatic pants on low poly models, then position everything to use as a reference! Sometimes I animate entire scenes, other times I just use a reference frame. A lot of times I will use it as a lighting reference as well.

Here is a small behind the scenes look at a difficult angle I did in a recent short animation:

About the Author

Avatar image for Remington Markham
Remington Markham

Motion: Design, Direction, and Animation

3 Comments

  1. SnippetsUniverse on

    Aw... That animation has such an emotional story for being so short. Well done!

    Thank you for the idea of using a 3D scene as a reference for 2D work btw. It never occured to me that that's a good way to create a reference.

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