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Blender modeling an I-Beam

5

jayanam writes:

In this video I create an I-Beam with Blender and a mirror modifier that I use for X and Y axis. One of my subscribers told me that he has some problems using the bevel tool for the inner edges of the I-Beam he is creating so perhaps this can help as far as the modeling approach is concerned.

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

5 Comments

  1. Maybe 99,99% of Blendernation users already knew how to do this, but for the rest: Thanks.

    I've seen many times how Blendernation is sharing works or tutorials that I think those are just bad. But when I think more I realize that this kind of community should be useful for everyone who has even little interest of blender. That's why some beginners tutorials are also OK to be shared here.

    • Well, I know it is very easy and basically the intention has been to answer a question about a beveling issue. The next one will be a it more advanced, I promise:-)

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