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"Don’t become a software snob"—Sean Kennedy tells the story of his VFX career

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Sean Kennedy has an impressive track record in the VFX career, including working on projects such as Aliens vs. Predator, Austin Powers in Goldmember and of course The Golden Compass which won an Oscar for visual effects. Today, Marius from RenderStreet interviews him about his career and software choices.

I first met Sean a couple of years ago and I remember that I enjoyed listening to him telling stories from the VFX world on the other side of the ocean. He’s a good storyteller too, so pretty quickly he had a captive audience around the table.

The story he is telling today is about his career so far, and I’m really glad he agreed to do it on our blog. If you are working in the VFX industry or are considering a job in this field, read on, I believe you’ll find it interesting.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

5 Comments

  1. A really good read, Sean. I love how your insecurities kept bubbling up to the surface whenever you got a new job. I can relate to that. Looking forward to seeing what you produce in the future.

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