After getting questions about his "Jumping the Shark" video and answers them in this video.
This is a 30 minute Q&A look at the "Jumping the Shark" OpenGL GLSL viewport render video.
- Addresses "real time" preview
- Water Splashes / Compositing Trick
- Material and Texture Techniques
2 Comments
haven't even watched it yet and posting a pre-emptive thank you! :)
Thank you! Your workflow is as always surprising and amazing.