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Adapting Blender Art to a Children's Book


Stephen Paul Weber is crowdfunding a Big Buck Bunny book for toddlers. It will be created using open source tools and the result will be released as Creative Commons.

Stephen Paul Weber writes:

In 2008, Blender released one of the earliest and still most iconic of their Open Movies, Big Buck Bunny. Now, in an attempt to satisfy my own need and the needs of Free and Open Source Aunts and Uncles everywhere, I am adapting that film into a children's book to share with the next generation. Existing high-resolution (high enough for print) renders and Free Software for print layouts, along with the Creative Commons license of the film, make this possible.

Just to be sure, I checked in with the Blender Foundation about Stephen Paul's project. Ton is aware of the project and is ok with this application.


  1. Interesting idea. I wish you good luck for your project.

    I am curious to know how you handle the butterfly scene from the movie. Can you tell us something about how you plant to adopt the plot elements from the movie into the book?


    • Yes, the butterfly scene is the problematic one for making a young children's book. In a word: I'm leaving that out. I show the rodents being mean to the bunny by throwing things, etc, but do not show the butterfly death segment. This establishes them as more like bullies than as actually evil. In the commupence plot I also do not show any impact or the one being thrown into the air. I show more displeasure on the part of the bunny than harm coming to anyone.

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