Tutorial: Displace + Decimate in 2.72+

PigArt has posted a short tip on how to make your low poly models look better using the Displace and the Decimate modifier. I love these short formats for tutorials, probably because it forces the authors to think hard about the content of the video.

I don’t know. It seems all he did was make the low poly model a lot more poly-heavy and squigglier. Maybe it’s just my personal taste.
I’d also do the subdivision via a modifier. Guess it really looks nice if you animate the noise offset! :)