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[non-Blender] The Maze Runner Vfx Breakdown

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Watch Vfx created by Method Studios for THE MAZE RUNNER. The Maze Runner is a science fiction action thriller directed by Wes Ball based on James Dashner’s 2009 book of the same name.

Method’s team of 170 worked for 10 months to create 150 character shots and 380 environment shots for The Maze Runner. Environments have been one of Method’s long suits, but character animation is new. To build the company’s strength in that area, they added Erik de Boer, Academy Award winner for his work with Rhythm & Hues on Life of Pi, and former WETA whiz James Jacobs, an Academy Sci-Tech Award winner for technology used for The Goblin King in The Hobbit: An Unexpected Journey. The creatures they set themselves to work on were the Grievers, who needed to be agile and threatening as they roamed the maze at night, attacking anyone they came across.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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