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Stroke animation with Freestyle for Blender


Oh. My. God.

This video clip is a compilation of stroke animation sequences made using Blender. Animated strokes of stylized lines were auto-generated from input 3D scenes consisting of mesh objects using the non-photorealistic (NPR) line rendering engine Freestyle available as integral part of Blender. Nothing in the video was drawn by hand.

More news soon:

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)


  1. "Nothing in the video was drawn by hand."
    thumbs up for blender and technology, but that sentence sounds very sad.

  2. Nice!
    One feature I'd like to see in Free style is line thickness driven by local light value... ehm.. Imagine a sphere with light comming from the top left corner.
    Freestyle would then make a circle with a thin line in the top left curve and a thick line at the bottom right.
    Where would I request such a feature?

  3. Mircea Kitsune on

    How though? I know about using freestyle to render outlines, but how do you animate them being drawn? Any tutorial on how freestyle lines can be animated?

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