Dive deeper into creatingvolumetric effects in Cycles with this tutorial by BlenderDiplom.
Gottfried Hofmann writes:
Volumetrics in Cycles can look breathtaking - but what are all those settings for? Homogenous, Equi-Angular, Anisotropy etc.? This tutorial explains all of the above and puts them to good use in a practical project. Did you know you can use volume anisotropy to light an object from behind?
1 Comment
good quik tut. didnt know you could have that fine a control with the hue node. should come in handy. thank's