Blender Cookie is offering a new tutorial on hair rendering. This one is part of their Citizen programme.
Jonathan Williamson writes:
Blender 2.66 has been released and with it Cycles’ strand-rendering for hair. Creating hair, particularly long hair, has always been very difficult but with the addition of hair-support in Cycles the process of rendering hair is much easier and much more realistic.
Learn how to create stunning hair for your characters in Blender through this complete training series by Kent Trammell. The training series is available as a part of the CG Cookie Citizen membership, available for $10/month.
Link
6 Comments
Best hair I've seen come out of blender, and not just for the cycles shader. The shaping and styling is spectacular! Looks like a great tutorial series. Now I just wish we could get proper hair collision dynamics for long hair (I've used negative force fields on past projects, but it's very fiddly)
some of the best blender hair i've seen.
i really appreciate your work, thank you for everything, hope coming soon more tips, Hugs...
Welp, time to become a Citizen.
Looks amazing! talking about hair, more and more movies and games have implanted hair systems, this kind of reminds me of the TressFX system used in the new Tomb Raider =)
http://www.youtube.com/watch?v=nKYRkm9n0us
http://www.youtube.com/watch?v=9nCnim-vwT8
Looks absolutely gorgeous! Even without a membership, it's great to see that Blender is capable of this.