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Cycles in Action - Automotive Rendering

5

I always enjoy watching Cycles rendering. In this short video, eMirage shows Cycles at work in rendering a car.

eMirage writes:

A quick video showcasing the power of blender's render engine (Cycles) in automotive rendering.

The purpose of this demo is to show you how practical cycles is, and how much it helps to quickly set shaders / material colors, change the lighting and set the render views

The video playback run slightly faster than normal speed, but you can see the real render times in the top of the render view "elapsed" (expressed in fraction of seconds)
the playback runs faster because it was recorded at 20i/s and plays at 24i/s

Used hardware spec (GPU rendering):

CPU: intel core i7 2600 3.5GHz - RAM: 16Gb
GPU: Geforce GTX285 as a display device
2x Geforce GTX580 as CUDA compute devices

follow my works and stay tuned, thanks :)

Link

5 Comments

  1. Looks awesome....I should post a video of *my* computer rendering in Cycles...I sure with ATI/AMD would get the OpenCL stuff sorted out. :(

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