Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

"A Normal Fluid Simulation"

6

By MrHeinzelnisse. This is not a new video, but I just found it and it made me smile.

MrHeinzelnisse writes:

Just a "simple" fluid test in blender 2.63. the first fluid part is done with the standard fluid simulation, the second part(the part with the "helicopter") is done with "dynamic paint" simulation.

Rendered and modeled in: Blender 2.63 (Cycles render engine)
Compositing: Blender 2.63, internal render engine(needed for the "speed" input to create the "vector blur")
Generation time: 2 days, 22 hours and 15 min
Fluid baking: 6 hours and 6 min
Sound clips: http://www.freesound.org/

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

6 Comments

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×