Creating a Blender 2.6 Python add-on

Michel Anders (varkenvarken) writes:

I recently wrote a tutorial on Blender add-ons and after some discussions with my publisher I decided to put it on the web so everybody may benefit from it. It takes the reader from very simple beginnings to a full blown add-on to create l-system objects and covers the all the basics and some things not often encountered in add-ons as well, like adding properties on the fly. The source code for all examples is available under a GPL as well.

Comments & questions are welcome of course.

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