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Assassin's Craft 3 - Reveal Trailer


Remember the Battlecraft 3 mashup? Avemagnadude with a new mashup: Minecraft and Assassin's Creed 3.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Funny to see! Good job.
    I worked on the original video ( lighting/rendering on the night shots ).
    This one is better then the original ! ;-)

      • tyrant monkey on

        I think digic uses arnold, I know the revelations and mass effect trailers were rendered in arnold so I assume its the same with the creed 3 trailer. I love their work I always watch the revelations trailer wgen i need to be insipired

        • Nope, rendered with Vray.
          This trailer ( the original one ) are not done by Digic. We use Arnold for XSI too but for this one we use 3DsMax with Vray.

          • Ah vray would have been my guess thanks for the reply.
            Disqus always hides your comments for a few minutes, I always have the same "problem"

          • In unregistred user ,for me is the inverse. It's appear instantly but disapear few minutes/hours ago. Some of them reappear like the one above. Some of them just lost and I never see it again. Btw ... now I'm registred and now is seem to be okay. For information , the official trailer is done by Ubik Creative Studio , a internal creative studio of Ubisoft Montreal. (look at the right of the webpage beside of 2011 in the timeline for a short description of the studio):

        • Ok , I have a lot of problem with disqus or the website! My reply are deleted every time. Now I register on disqus and hope my reply are not deleted.
          The original trailer is rendered with Vray and it's not make by Digic. We use Arnold(xsi) and Vray (3dsmax).

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