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Low Poly Rocks


By Sampo Rask.

Sampo writes:

This animation is about THE FEELING, THE FLOW. And most of all this animation is an ode to LOW POLY.

  • BEHIND THE SCENES: Coming Soon.
  • Visuals & Sound Effects: ME
  • Music: Music: Feeling Good by Artexflow feat. Forensic
  • is licensed under a Creative Commons license:

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Lowpoly is great. By itself it's a little bit of art: simplifying a model requires one to do some selection of what's important and what's not, and then to try to emphasize things according to their importance in the idea of what one want's to create. This is why I liked how older games looked.

    • I know just where you are coming from. I used to make character models for older games like Quake 3 and UT99. I took great pride in modeling character with poly counts well under 900. Low poly models also have a certain sort of charm to them. 

  2. Based on the title and my own logic thought patterns I was expecting to see something like pebbles or stones :/ but that was way better than low poly stones lol, good job!

  3. Ryanjohnsond on

    Awesome work, man.  you're really good at composting all the pieces together. Stunning visuals too. :)

    • Thanks. It's rendered in internal. Cycles doesn't render alphas properly yet so this would have been impossible to render in cycles. Also Blender Internal leaves much more room for "cheating" so things are easier. 

      But I have an animation project under production for next summer that uses cycles ;)

  4. Terencedesu on

    Wow. Way beyond what I expected (although I wasn't just exPecting some low poly stones). You make low poly look very good.

  5. wow so much more than I was expecting. I definitely thought it was just going to be some low poly stones when I clicked on the link. 

  6. LOW POLY 4 EVA, HAHA loved it. I especially love the fact that it's rendered with blender internal. Seems like everyone wanted to kick it to the side since cycles came along.

  7. I quite enjoyed this, however I think it would be a nice touch to do the intro loading progression in tune to the guitar instead of a linear progression

  8. that totally...well, rocks!  proof that super high detail and photorealism isn't all there is to life!  Awesome work!

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