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MinnBUG Minneapolis, Minnesota - March 4


Blenderheads in Minneapolis, Minnesota are meeting this Sunday.

John Fino writes:

The second MinnBUG meeting is on for Sunday, March 4st, 1-4pm in Minneapolis, Minnesota.

After a great showing for the first MinnBUG meeting - 22 people! - we're ready for our next. This time will be a little more structured (hopefully!). Per the results of a survey of MinnBUG members, we'll discuss three topics simultaneously (low-poly modelling; game-engine logic; and materials and textures), then rotate, so people can get a little of everything.

Where: Like the last time, it will held at the University of Minnesota, Keller Hall, room 1-260, 200 Union St. South East, Minneapolis, MN.

For more information, and to join MinnBUG, head here. Please sign up to RSVP.


  1. carlos santos on

    I hope to get something like spotlight in zb.
    I found this video of "vpaint" but i don't know if it will be implemented, 

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