Done entirely in Blender.
Everton Schneider writes:
Main tools used:
- Sapling Add-On for the trees;
- Fluid Particles combined with animated forces for the Starling Swarm;
- Color Balance and RGB Curves nodes.
More info on BlenderArtists.
Done entirely in Blender.
Everton Schneider writes:
Main tools used:
- Sapling Add-On for the trees;
- Fluid Particles combined with animated forces for the Starling Swarm;
- Color Balance and RGB Curves nodes.
More info on BlenderArtists.
27 Comments
Fantastic Work!
Nicely photo-realistic :)
very very sweet! God blesses your work :)
Nice work
wow.. this is some great work you've done!!!
thanks for showing it!
very interesting
Oooh... *drool*
nice work indeed!
Excellent!!!
Oooooh!! O_O!
Brilliant!
wow
Did you use boids particles on this?
the best one in this kind of works, it has a meaning too...
Amazing
This is fantastic - with an awesome verse at the end. It looks real!
Great work!
Gorgeous work Everton! Another little aspect of Blender I'm now inspired to have a play with. Thanks for sharing.
Praise God! Thanks for the encouragement (in faith and design as worship)!
Like a cloud of bugs that are going to destroy crops (when looking at low resolution from 15s).
That is pretty darn GOOD !!
Amen! It's encouraging to see Blender used for God's glory.
But those weren’t real God’s Creatures.
Evolution?
The only thing that bugs me is it's so realistic the camera angles are too good. Anyone filming starlings would have a little camera shake as they tried to follow them (Unless you're dragging a steadycam into the wilderness!)
Just for laughs, try a little bit of noise modifier on the camera animation curves.
does anyone know if it's possible to loop boids? so they end in the same spots they began?
I know some are very sensitive about any public expression of Christian faith, but I think this was very tasteful and appropriate and personal. Thank you.
Wonderful thank you.