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Videotutorial: Modeling with Curves

11

Tracing a logo using Blender curves.

Olson writes:

A look at various aspects of modelling with both 2D and 3D curves, including use of the Bevel and Taper objects. We finish with an exercise in tracing a logo and a quick render.

What’s in this tutorial:

  • Uses of all the handle types
  • Taper objects
  • Bevel objects
  • model a logo

Link

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

11 Comments

  1. I always shied away from curves because I didn't understand how they worked. I appreciate vids like this that help me over that hump and to explore new territory.  Thanks for the tut.

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