Blender Particle Nodes Fundraiser

Lukas writes:

The next Blender Conference is getting closer, and this year i would like to present the new particle system developments. Over the past months i have steadily been developing new node features for nodes in general and tested various particle node approaches. Recently i made another attempt at introducing dynamic buffers in the existing particle systems and, even though maintaining the old system proved ultimately infeasible, it has produced a reusable dynamic buffer implementation that will greatly increase the power of particle systems.

So now i started implementing a new particle system alongside the old one. The main modifier and UI hooks are in place, now the actual work can start!
However, i have to pay bills like everybody else. For this reason i would like to start a little fundraiser campaign over the course of the next three months (until BConf 2011), which will enable me to work on this project full time and finally create a working particle node system. The final targeted result has been split into different stages, to allow a measure of progress.

Link

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