Space Invaders in Real Life – FX done with Blender

Jeremiah wrote:

I created all the 3D elements (the ships, etc) in Blender, and composited them using After Effects. I used still renders versus full animations due to a lack of time, since I don’t have drastic lighting changes I think it works pretty well. The one ship at the very end was an animation instead of a still.

The concept was to create a “game in real life” video. There were a ton of hugely successful videos done by popular YouTube users, and I wanted to try my hand at it. A well done Space Invaders video hadn’t been done yet (with the exception of the game appearing in the Pixels short), so I figured it was a great opportunity for me. The whole project was shot in under 3 hours while in a hotel one morning in Colorado. Looking back, there are other things that I could have done to make it more exciting, but I think this is the best I could have done seeing my constraints and my location.

I’m an artist that enjoys creating intelligent material with a story that [hopefully] educates and/or entertains the audience. My tools include After Effects, Blender, and my beloved Canon 5D Mark II.

Making of:

Advertisement