PACT Publishing has just released Blender 2.5 Materials and Textures Cookbook by Colin Litster.
The Cookbook contains over 80 recipes that can immediately be applied to your own models to synthesize materials from rocks to nuclear explosions. Each recipe is fully described as well as the correct approach to use with your own materials creation. The book covers all of the Blender 2.5 material and texture approaches from Node Textures to Sub Surface Scattering, through UV mapping to simplified procedural textures to hide repeats and enhance your Blender 2.5 materials capabilities. There is even a brand new approach to creating oceans using entirely new techniques that renders super fast.
The book will be officially published in January 2011 but is available now under the PACKT RAW scheme where they allow early on-line access to the chapters, and code files, for those who sign up to the scheme. You can actually save 40% from the full purchase price and get the completed book when it is fully published in January 2011.
Further details from the PACKT website.
or by reading Colin’s own blog at:-