Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Paint with Smoke

21

Another jaw-dropping experiment by MikaaH - painting your objects with smoke!

MiikaH writes:

This week I've been working on "textured painting" for my Mesh Paint tool. Basically you can use object material/texture to define paint color and strength.

This works on both solid and volumetric materials. Texturing can be used to add some randomness to paint coverage or even better: to allow painting with smoke! You could make dirt clouds that affect environment etc.

Here's a short demo of smoke domain being used as textured "Paint" object. Painting with smoke.

Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

21 Comments

  1. Ouh, I can see some cases where this comes in real handy. If you use a smoke to simulate fire and the generated texture input from MiikaHs Patch as input for another particle emitters input. Or you use it to generate something like a 2D Fluid Solver for things like the trail of a boat driving through water.

  2. @Papasmurf, I'm not familiar with this Mesh Paint tool, but if it works with textures, you probably can also use a texture-node, add a desaturate-filter should do the trick.

  3. Gregzilla: from the developers descriptions, its a sequence of images.

    Johnj: There is painting with particles, its shown in other videos earlier.

    NoneSuch: the only one available I think is in youtube, which is in flash format.

    Great work from mikaah. Already said it in youtube, but worth praising here too.

  4. So this should make stuff like writing pencils very easy, right? :D

    How well does that work with particle system? (Paiting or removing or changing particles on the fly) - that would be cool for lawn movers and such :)

  5. Wow, a simple enough idea but really effective in the demo, and probably has a legion of uses not yet thought of. Great stuff.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×