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Free Motion Capture Files


Here's a tasty little nugget for ya: Quek Ying Tong writes:

I do not think that this site has been mentioned before on BlenderNation, but [deep link to the free stuff]has a large variety of motion capture data available for free and priced download.

There are bvh and fbx files available (although not in all of the motion data).

The site is also having a 50% discount on soccer packages until the 11th of July.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


    • Disagree. The CMU MoCap library is almost entirely unusable. Even after re-mapping the CMU rig to your own with the Motion Capture Tools addon, the bone roll on the CMU rigs are almost totally random, causing your own rig and mesh to twist horribly out of shape.
      Having spent many hours trying to salvage anything from the CMU data, I have to say it's 99% garbage.

  1. Motion Capture takes motion from a human performance and interprets it into animation data that can be attached to 3D characters to create realistic motion. Most motion picture character animation uses it. I highly recommend looking at the special features on Peter Jackson's King Kong to see a killer demonstration. Particularly useful for advanced motion like acrobatics, fighting etc. that are difficult to make realistically with keyframe animation. MoCap takes the animation a good way but still needs the human touch to tweak and make the performance sell properly.

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