I'm a producer director who also uses Blender. I've recently made a history documentary about the Battle of Quebec [...]; all of the graphics in the programme were created with Blender - half by me and half by animator and blender user Christian Krupa.
As you can see, we kept the graphics simple – avoiding any attempt at photo-reality and using lots of period source material such as maps (from the amazing David Rumsey collection). The results really helped bring the story alive and make the geography clear – crucial to understanding the battle.
I've produced many programmes with graphics but this was the first time I'd created any of the graphics myself. As a programme maker I found the experience liberating and hugely creative. I was able to experiment freely (we tried a number of different look including using freestyle to create a sketch style) and make changes right up to the last minute. For instance, in the last few days of editing we decided we needed a map to make the layout on the battlefield clear, and I was able to create something there and then in the editing room and create a new scene in just a couple of hours.
If you are in the UK you can watch Battle for North America, presented by Dan Snow, on BBC2 this Tuesday 16th at 9pm