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Call For Content: BlenderArt Magazine #22


blenderart-logoIt's time again to start thinking about articles, tutorials and images for Issue # 22 of Blenderart Magazine.

The theme for this issue is "Things that go bump in the Night".

Halloween is traditionally the time for spooky, scary fun, but "Things that go bump in the night" happen all year round. So let's have some fun with and explore things that give us those delightful creepy shivers.

So visit the dark recesses of your imaginations and give us a little scare!!!

We are looking for:

  • Lighting for spooky, eery or night scenes
  • Characters that are spooky, creepy or scary
  • Images, Animations, Games that evoke a sense of dread/spookiness/eery caution
  • Also wanted, great shaders, materials and node setups for great looking materials and effects.


Send in your articles to sandra(at)
Subject: "Article submission Issue # 22 [your article name]"

Author guidelines are available here.

Gallery Images

As usual you can also submit your best renders _based on the theme_ of the issue. As the theme of this issue is "Things that go bump in the Night", we are looking for images that give us a nice little scare. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to
Subject: "Gallery submission Issue # 22"

Note: Image size should be of 1024x (width) at max.
Last date of submissions June 5, 2009.

Good luck!
Blenderart Team

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Anyone willing to model a creepy creature for a soon to be popular open source game project (multiplayer action FPS), by 5th June?
    Could make it into the gallery of the issue.

    We have the concept art for him over here

    Please contact me if you're willing to model it (in order to provide more details and such about the task/character)
    [email protected]
    [email protected]

    Hope I'm not too offtopic.

  2. Usually I'm most eager to rip into the tutorials of BA magazine, but I have to say, I love creepy things, and I'm actually excited to see some good ol' creepy images.

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