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About the Author

Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
34 Comments
cooooool
Finally
Ya beauty, I'll be playing with this over the weekend!! Nice one!
impressive work, especially the city.
Brilliant! I needed something EXACTLY like the City Engine ... can't wait till he officially releases the dungeon creator too!
Simply amazing!!!
Ah I see that the Dungeon creator script is not there yet.
*shakes fists to the sky* DAMN YOU Piichan!!!
Why didn't you come up with this earlier? All those days i wasted drawing my dungeons for AD&D by hand BY HAND!!!.
;)
And the city creator is also awesome!
I think this is something that i will surely give a try.
I downloaded the script for the City Engine, but I think it was an older version. Could someone post a direct link to the latest version so I don't have to dig through every page in the thread?
Wow! Both of these tools can do more than I ever imagined! I guess all I can say is TOTALLY AMAZING!!!!
Awesome! Now we need textures for the buildings.
GREAT!
really good written script
Wow, really cool! Thanks for sharing! The city generator is very usefull :)
I'm here thinking, will < 2.5 scripts work in 2.5 ?
The problem is that the python API is going to change a lot for 2.5.
very nice! way to go blenderheads!
I've been following the city generator for a while. But the dungeon generator is really nice. The verticle levels to the dungeon makes me want to put them into a city buildings.
Very nice work.
Where is the dungeon script on the forum, I don't see it ...thanks
WOW, great work! Both of these look very promising, will give it a try!
"""I'm here thinking, will < 2.5 scripts work in 2.5 ?"""
no, but i think the 2.5 python api will make it easier to do such scripts since you can call every modelling function like "extrude" from python.
http://jerome.le.chat.free.fr/3d/cityengine/
THAT is a better link for the city generator, the thread is great and all but its a little lazy to post it as a download link.
3 x wow
Amazing script!
@ Chmipstar: true, I myself spent half an hour on the forum before getting to the link that really matters :). It's interesting, but not everybody needs to wade through the discussion.
Thanks for posting the link here.
Amazing, very nice, it is really usefull ¡¡¡¡ :)
What ??
Too Cool ? What Was That ?
Let see...
Huh ,a too cool programming for Blender .
Yes ,Nice .Perfect ? Well...
Where the real start for learn that Phyton Language Programming ?
Blender is an Open Source Software ,
the thing are started .updated ..
Must it be ("Real Professional Education System" RPES) ,
Idealized by me ,sure .To improve this programming .
What then its a must to you who are aldeady started ,
and to the Open Source ,provide those information at least bad explained
so to i can be able to so something about it too .
And what ?Thats my Post Reply .If you can't read ,Don't Read !
But i made it already writing .
Fantabulous!
@ Lucas da Costa Dantas
What the hell are you talking about??
Could you write about something relevant to the topic?
Cool! Does the city generator have texturing/ making windows features?
That's really cool!
¡amazing script, something to play with!
Very cool! I wish I'd had this when I was making my Day In The Life Of A Tree film all those years ago. That took me months. I reckon I could make the whole film in a day now with all these wonderful scripts.
Cool. The harder part about making a city in blender, though is the texturing. I hope there will be some tools for that too someday.
@ Lucas da Costa Dantas:
What the hell are you talking about?
Very, very coo! :)
Tnx
Very cool - good job `~...