I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
Nice. So, it is possible to paint on textures directly in blender.
Oooouch! It's great!
Best shot at 9:20
This video makes me eager to model Antennapedia Drosophila mutant:P
Sebastian, very nicely done indeed. The only suggestion that comes to my mind is that instead of the music soundtrack some commentary would be good. Again, thumbs up on the modeling et al.
Great movie in type "what blender can do". I love one thing- We can see how fast blender could be, how easy to use blender could be and, finally, how universal blender is - thanks Sebastian.
Now THIS is what BlenderNation should be about. Interesting informative videos that are helpful to ALL artists. More videos like this please! (less about workshops around the world ;P).
Also I'm with Agile. Since when could we paint directly on the model? Is this done using the Vertex or Texture paint tool?
BTW did the author say how long it took in real time? I'd be interested.
Really great video sebastian. Probably the most educational blender video I've seen. :D
ItÂ´s great! I think the same as Madman, it might be a great video to show off blender possibilities. It just looks so professional.
I agree that workshop news are boring. I prefer news about recent developments in Blender.
> I agree that workshop news are boring. I prefer news about recent developments in Blender.
Then you might find it interesting that texture nodes are finally in SVN. What's so great about that, I hear you ask? Well, you can use textures as input for the displacement modifier, which means you now have a node based system to generate displacements. Is this like Inner World used to generate terrains? Why yes, indeed. :)
Here you go, fresh news about Blender 2.50:
http://cia.vc/stats/project/Blender (look for "blender2.5" items)
I didn't think this workshop was boring though, it's one of the best "making of" films I've recently seen for Blender. Great job!
Where we can download these textures-node-version of Blender?
Awesome - I like it. :)
Nicely done, Sebastian.
It's also cool to se how diferent people approach modeling and their workflow.
panzi and MeneerDePeer,
Thanks for the great news and links :)
Really appreciate it.
hey! thank you all for your nice comments! :-)
@redbyte/agile: this texture painting thing has been there for quite a few months, if i am not mistaken. it's very simple and very effective for pre-viz, simple textures and other things. just unwrap, add new image, in 3d view go to texture-paint-mode, bring up properties panel ("n") and start painting. in combination with the new glsl-shading that's quite powerful. although usually i like to do the finishing in photoshop.
Great video, and great modelling, texture painting is very well done, and a way to develop when making my textures.
About workshop news, it may interest somebody, it's about Blender so I think Blendernation should continue with these news.
I guess there is no binary version available yet? Maybe have a look at graphicall.
The way you put bones to finish setting the legs and antennas is very instructive !
Excelent!, no words.
Wow nice workflow, with the rigging and textures integrated, good stuff.
I agree with Ryan above, it would be even better with audio comments.
and also maybe bring down the speed a bit so people can understand.
It's very impressive, good work! and it's cool to see a good render at the end.
another note: the video made me realize things I never paid attention to about wasps' anatomy :-)
Incredible process. Very very impressive. Thanks for sharing.
Very good workflow and final render! Gongrats! Anyway, I was wondering why do people cut their videos? I mean why do they speed them up to make a timelapse, when you can release it as a full tutorial and other users will be extremely thankful.
very inspiring demo showing high-end blender skills. I agree with jacques & Martin..impressive but would be very useful at a workable speed to help others follow and learn from.
thanks for your comments!
ok ok guys, i'll do a tutorial! although i would not have thought that there is anything special in this timelapse. but of course it's nice to get a feedback like that!
so well, you finally convinced me to try to make my first tutorial. but you have to be patient! it'll take a while as i want to do it carefully so that viewers can benefit from it. it will be a fly, the whole process from first sketch to final render, probably including tools like grease-pencil, various modifiers, align-tool, some sculpting and maybe baking, lighting, shading and a little bit of compositing. but beware - i am by no means an expert in that! that ought to be done by wizards like @ndy... but we'll see. should be fun at least. so - hope the best that i will actually do it and not get lazy and stop it half the way through...
i think it will be some kind of mix between timelapse and tutorial, with some tools explained and all that boring clicky-clicky-stuff sped up. (man, that sounds like lots of work... but well, good to have a project!)
Tanks Sebastian, itÂ´s a master work
thanks a lot Sebastian, I think it'll greatly benefit the community.
But anyone... Please go to 1:10 - this kind of painting, how do you do that?
How such a drawing can be rotated in 3D?
I think that is the grease pencil. It's in the newest versions of blender.
great tut, i agree that the music can be droped, as it only wastes bandwith , people play theire own music anyway.
Ok, I found it! :)
It's a grease pencil that you can enable in 3D window / View / Grease Pencil.
Superb! I envy you (in a positive way) :)
RE: Wasp modeling.
I'm stunned! And I'm not stunned by much. Fantastic work! You will go far.
CTO, Lucid SFX