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Videos from the Melbourne Blender Society meetup

9

A handfull of videos from the Melbourne Blender Society meetup have been posted. No images of the audience and atmosphere (I always like that), but some nice excerpts from the presentations.

David Macara wrote:

I've just made the recordings from October's MBS meeting available over at http://www.melbournebs.com/.  Should provide some entertainment for Blenderheads that couldn't make it.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

9 Comments

  1. Thanks, the first video has a lot of black video moments with 'No Footage' across the bottom right of the screen. I wouldn't say the first video was worth watching. There was a nice moment with scaling a edgeloop on a snail shell though.

    The second video has a couple of No Footage moments but it's much more informative. Shame the town scene wouldn't load!

  2. The 'no footage' represents the camera shutting itself down & me swearing/scratching my head. Agreed the resolution is rather terrible, but figured murky footage better than nothing at all... the audio turned out ok, so anyone interested should be able to follow along. Owing to a last-minute drop-out (a telephone call literally 30 mins before kick-off) there wasn't a decent camera on site, nor a cameraman that really knew how to use the model we were able to borrow from the AIE... will be better prepared next time ;-)

  3. How did I miss this?
    I live in Brisbane and would have totally flown over had I known. I absolutely adored the Lighthouse project and would love to speak with the creator!

  4. Videos are really nice and informative. Rigging one is the best I guess. Really pity that no one asked for IK FK switch details and how useful it was for animators.

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