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Blenderart Magazine #18 now available - "Landscapes, Environments and Sets!"


"Every project needs an environment to exist in, some projects are all about the surroundings themselves. But it is often an area that gets short changed or overlooked. So this issue we take a look at various ways to create environments and backgrounds for your projects. We have collected a nice variety for your enjoyment."

So grab your copy today.

Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.

Table of Contents

  • Baking AO Maps for Terrain Using Blender 3D
  • Game Physics and Paths
  • CNC Machining with Blender
  • Create Scenes with a Seamless Background
  • MAKING OF: A Big City For A Game
  • MAKING OF: A Fantasy Landscape
  • MAKING OF: The Scene Of A Dream
  • Interviewed - Roland Hess
  • And more . . .

Blenderart Magazine Mirrors can be found at

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. the blenderart magazine is great! thanks for the new issue!

    (i only would prefer an online html version over the pdfs. :p)

  2. I loved this issuse. and can't for the next one on rigging I have searched high and low for a decent stuff on rigging and haven't found much.

    @Green67 - click on community there you will find an extense list of just about every blender related site, is the biggest english language blender forum.

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