An artist called Enrico Cerica has published a very interesting article, showing how he created the image for his Magic Bullet project. Which is a hyper realistic image produced with Blender and YafRay.
It`s not meant to be a tutorial, but it`s a very good explanation of the overall process. If you want to check out the article, visit this link.
13 Comments
A very nice article.
It shows to messy people like me how to work.
Congratulations !
Wow, that's amazing. One of the most photo-realistic images I have seen.
What's this Yaf(a)ray I keep hearing about?
@Matt: Yaf(a)ray is a rendering engine which Blender has a builtin plugin for... http://www.yafray.org
? yafray != yaf(a)ray
that's the question.
return "google";
that's the answer
Wow, he created the box, then the UV map and after that he folded the box.
Never thought of creating the UV map first - i mean, never thought that this would be possible.
Hell. Thumbs up.
This is awesome Enrico. Thank you. I've long been an admirer of your work and often wondered how you make things look so realistic so thanks for explaining. Now if you could just do the same for 'The Chair'... ;-)
Absolutely stunning. Enrico should make a Blender/Yafray tutorial/guide book or DVD. He is definitely a master.
At first glance the magic bullets look like suppositories. Was that a deliberate joke?
In a previous thread about a Modo render of a Blender fluid sim I commented that I had been looking at Modo's gallery with envy and was considering switching to Modo because the images seemed to be of a consistently higher standard. Now, after seeing Enrico's brilliant gallery (a lot of which is on par with anything done with Modo) I don't think I need to switch apps, but simply improve my skills and use an external renderer. Shame Blender can't do Yafray quality internally but it seems churlish to complain. Anyway, it's probably better to have Blender's faster internal renderer with the option of rendering externally.
@ Enrico...
In your article the image link that says...
"Click here to see this first version of the image rendered with Yafray"
...is that actually the first version with Yaf(a)ray?
Thanks Allan for relaying the link.
And thanks to all for viewing this Making of, it was a pleasure for me to build and to share it.
@Jon: Very glad to have conviced you to stay on with Blender ;-)
Just one clarification, the rendering has been made with Yaf(a)ray and not Yafray, I know that this is a bit confusing and in the making of there is also a link to the first version which was made with Yafray.
Enrico
I tried going to the site but none of the images show up. It might be broken, or it could be my browser, but other sites are fine. What a pity. I think the "Magic Bullet" is a great piece of work. Was looking forwards to the making.
got published in the http://www.3dtotal.com/ gallery. good work.
Enrico,
This is amazing, the article has answered a host of questions on UV mapping that I have been struggling with for several weeks. Your work is inspirational to newbies like me, and your clear examples show that it is not magic.
Thanks for taking the time to write this article up.
I found the given link of Enrico Cerica down for sometime..
I searched and I found out the link to the 'making of' from the 3DTotal Tutorials..
Here it is:
http://www.3dtotal.com/team/Tutorials_3/mo_magicbullet/making_of_magicbullet01.asp