Theo Burt used Blender, Yafray, Python and Puredata to create a mesmerizing 'virtual life' simulation. I have always been interested in these simulations but I've never seen them visualized like this..
I've just completed quite a large experimental sound/video film called 'gridlife.1', completely rendered with Blender/Yafray. The film comprises of one seamless 10 minute camera shot following a system which is displayed on an expanding grid of light bulbs. Entities in the system compete for resources with each other but require one another to survive, creating social behaviour including migrations and mass extinctions. The sound is also computer-generated and completely synchronised to the system, so that all entities on the grid can be heard at once from their correct directions, creating a true ambience. The film was developed over three months, using Python scripting to build scenes from the output of a realtime version of the system. The final video was rendered at ResPower farm using their extremely cheap blender subscriptions and making the budget of the movie virtually nothing.
The full movie can be downloaded at http://www.theoburt.com.
There is more information about the rules of the simulation available on the site. If you can, grab the full-res Xvid version (199MB) - the download is more than worth it. Yes, we did warn Theo ;-)