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3D World Open Source Special Featuring Blender

19

3dw80.jpgBlender features heavily in issue 80 of the international magazine for 3D artists, themed around open source graphics software. It even features @ndy's work 'Moon Man' on the cover! We were in touch with 3D World's editor Jim Thacker who gave us an overview of the issue and who generously supplied us with some PDF samples of articles.

Jim writes:

Leading computer graphics magazine 3D World has turned over its latest issue to the theme of open source software, including two Blender tutorials and a cover image created by Elephants Dream Art Director Andy Goralczyk.

The cover article assesses the performance of open source tools in real-world production pipelines, drawing on the opinions of both major Hollywood effects houses and boutique studios such as Toronto's FrameBlender. Software covered includes Blender, YafRay, The Gimp, CinePaint, Jahshaka and Cinelerra.

And in the tutorials section of the magazine, Andy Goralczyk and Elephants Dream Director Bassam Kurdali provide practical advice for Blender users, covering UV unwrapping and character animation respectively. Bassam's tutorial explains in detail how Proog's walk cycles from the movie were created, using assets provided on the magazine's CD.

The issue also includes a further tutorial on creating illustrations in Terragen and The Gimp, and advice on landing a first job in the 3D industry, while the disc contains over $650 of models and tiling textures.

Issue 80 of 3D World is in stores worldwide now. More details about the magazine can be found at www.3dworldmag.com, while single copies can be ordered online via www.myfavouritemagazines.co.uk

PDF Samples:

Free Thinking kopie.png Steps to Success kopie.png UV Layout kopie.png Terragen.png
Cover article: Free Thinking Blender: Steps to Success by Bassam Kurdali UV Layout in Blender by Andy Goralczyk Terragen: Fractal Shores

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

19 Comments

  1. Got a copy, it really is a classic. Great exposure for Blender.

    Prediction: This latest release of Blender will be the biggest number of dowloads ever...

  2. I'll definitely look out for it, but my local bookstore here in the U.S. tends to miss issues. They've still got #78 on the shelves as of last night, and that's been there for more than a month.

    By the way, isn't it Jim (Th)acker?

  3. @pell: you're right. I've fixed it.

    I used to buy this magazine every month. It has great reviews, tutorials and artwork. At some point when I wasn't too involved with 3D anymore I have stopped buying it, but I think I'll have to reconsider that ;-)

  4. Dammit. It's "raises an obvious question," not "begs". You shouldn't use "begs the question" unless you know how it works. Oh, and since I'm griping anyway, "wherefore" is not a fancy word for "where". /pet peeve off
    (Why yes, I am a little grumpy today, why do you ask? heh!)

  5. Mattie,

    depends a bit on where you live... I always go to Brussels to Waterstone's (previously WH Smith). 3DWorld is about €14 however....(Linux Format's the same price)
    I've also found it in the English shop 'Country Manor' in Everberg (near Brussels) and probably in a couple of other places....

  6. I found this issue of 3D World in a store this morning, but they wanted 20,- EUR for it :-( - pah!

    Just ordered it online for 7 British Pounds (that's about 10,- EUR) and I'm looking forward to read it.

  7. Paid A$20 for it in Melbourne, the most I've ever spent on a mag. Worth every cent! Great articles... no make that expert tutorials on walk cycles and skinning in blender. I also picked up some good clues on what other complementary open source programs are out there. Kudos to Ton and team orange for ED - OK the storyline could have used a bit more work - but as far as it's true purpose of developing, showcasing and exciting the 3d community about blender, it was a stroke of genius. I'm just a little sad that blender is no longer my little secret :)

  8. I never buy this mag because of the price, costing costs R145 here in South Africa . . . . which converts approximately to $20 US or 16 EUR. But bought it because of the extensive Open Source articles, and of course the Blender article.

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