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Blender Movie 'The Magic of Amelia' Showing at Cannes Film Festival


tmAmelia.gifSatoshi wrote: "The Magic of Amelia" is a 3DCG movie made by blender, will be screened in the short film corner of the 2006 Cannes Film Festival(May 17-28, 2006), as a part of the open-Art program.

The story is of a magic girl "Amelia" who has an ability "turn back" anything. It's rendered in a non photo realistic style, looks like a picture book... and the story is as well.

This movie became commercial content, so it no longer exists in the web, but you can see a part of it in the DVD trailer (00:20-00:24). Also, screen shots are available at openArt DVD page, the entry of openArt News, Blenderartists forum and

Katsuhiko Omori(A.K.A. Ekakiya) is one of the famous Japanese blender users. Some of you may remember his works at the gallery. He is currently working on some movies in commercial computer games. Of course, he uses blender at his private work, you can find a word "blender" in his movie "tonny's adventure" at above site.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. Very nice !

    Yet, it seems to take every advantage of the Open movement and not being open anymore...


  2. Do you mean that you object to the fact that they produced 'closed' content with Open Source software? It is allowed under the license and, and it makes perfect sense to me (in fact, requiring artist to Open all their work would probably hurt Blender more than that it would help). Why do you think it is disturbing?

  3. Yes, i really like the Amelia movie and pleased i downloaded it before it was made 'commercial'.

    It wasn't solely made in blender i believe, just used the sequencer i think.

    So much for Open Art.

  4. I'm definitely with bart about open source software being able to make closed products.

    I was trying to read about "openArt" on the site, but I couldn't find much reference to being "open"... it might just be a name rather than a reference to open source.

  5. etr9j said :
    "I was trying to read about “openArt” on the site, but I couldn’t find much reference to being “open”… it might just be a name rather than a reference to open source."

    It could be the explanation. I was under the impression that it started as an Open project, like ED is but I may have been mistaking.

    I know about being able to make closed products using Blender : that is all that I do (unfortunately) for a living, my employer being adamant on that point.


  6. Yeah. There's nothing wrong with using Blender to make closed, commercial works, but there IS something odd about a closed, commercial work being part of an "Open Art program." Maybe they ought to call it an "Open Tools" program?

  7. Just some friendly redundancy, this film can be bought as part of a japanese collection called "party" on amazon japan but it does not ship outside of japan. If someone can find a black market seller I can buy this from, I will be happy to convince a friend of mine to translate it to english for fansubbing.

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