Free software is a great thing as long as it enables us to keep our hands on tools that otherwise would be impossible to try/learn/use (mainly for economical resons), but sometimes free contents created for/with such tools are even more usefull since they supply us with something that can be used as a template for our projects; when those contents are high quality ones they become a great educational resource, and this is the case for CuteBear, a fully rigged character created by Tommy Helgevold (aka Joongle) and released on elYsiun for the pleasure of all the animators-wanna-be around here.
CuteBear is a fully rigged Inverse Kinematics Character that is fully poseable.
It comes complete with eye control (you can free the eyes from the camera, they currently gaze at the camera as it is now and assign it to a separate object. You just either grab the colored IK-constraints (palms, feet, head) and position them where you want them. You can further pose the bones by grabbing them and rotating them into the wanted position without destroying the IK chain. The rig even features the new Constraints by Brecht so they won't override the humanly possible positions when you pose by IK. This is practical if you need quick keys with your animation and don't want to fiddle with posing too much.You can turn on/off X-ray of the bones as you please, but it's more practical to have them on - therefor I've left them on for your convinience.
It comes with basic shading & lightning, you may modify the character as you please. but if you decide to distribute the modified character - remember to include the copyright notice and credit me for the base character - while crediting yourself for the additions. You should also include a copy of the ORIGINAL model
with your new distribution. You may NOT add further copyrights to your own additions. All copyrights to this character remains with Tommy Helgevold.
The character where created for the Blender community promotional and educational purposes only.
A big thanks to Tommy ;-)