Interview: Thomas Dinges on organizing Blender events

Gottfried Hofmann from BlenderDiplom has published an interview with Thomas Dinges (DingTo). He writes:

Thomas Dinges, better know under his nickname DingTo, has organized quit a bit of Blender events, like BlenderDay for three years in a row or this year for the first time the Blender booth at FMX. BlenderDiplom did an interview on how he got into Blender and his advice for people who also would like to organize Blender events.

Brecht Returns to Blender Institute, Works on new Renderer

Blenderheads, rejoice! After a brief detour as a developer for Octane Renderer, Brecht van Lommel has decided to return to the Blender Foundation to work on Blender development.

He has already started working on a complete overhaul of Blender’s internal renderer. He comments:

There is also the problem that the internal render engine is showing its age. Before and during the Sintel project, I have worked on refactoring and improving it, but found it simply too hard to get it where I think a modern render engine should be.

The preliminary work is nothing short of amazing (did we expect otherwise from him?). Watch and drool:

Links

Stanislav Pyadishev Interview – 3D visualization with Blender and YafaRay

As I’m sure many of us know, when we are struggling to come up with an idea for our next project we often need some edging on… a bit of inspiration! I can say for myself that Stanislav Pyadishev’s work makes me want to start a new project straight away. Stanislav, previously a 3Dsmax and V-ray user, now creates stunning visualization imagery with Blender and YafaRay; really showing off both their abilities and his skill as an artist.

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