"In this issue we take a look at some of the techniques used to create spectacular effects in Blender. With several areas covered such as water, smoke, fire, hair and even realistic skin, you are guaranteed to find a new technique/or tool for your next project.

So grab your copy today."


Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.

Table of Contents:

Skin Shading using multi-layered SSS

Realistic Smoke in Blender

Twirl of Smoke in Blender

Making hair for Wolf

Gone with the waves

Burn Them All!

Procedurally Driven Scene

Making – Meet the Eye

And more . . .

Blenderart Mag Mirrors can be found at:

www.blenderart.org







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29 Responses to “BlenderArt Magazine Issue #16, “WOW! Factor” released”  

  1. 1 Omar Modesto

    Yes! Thank you.

    *hurries to download*

  2. 2 Souler

    Omg that's GREAT!!! I cant relly tell how long ive been waiting for a good smoke tutorial!

    *downloads*

    Thx!!! =^-^=

  3. 3 MrNoodle

    Amazing stuff!!I 'll start following the tutorials right now

  4. 4 lsscpp

    Wow! Already??

  5. 5 Aka

    Check out apricot site!

  6. 6 Len

    This must be one of the best BlenderArt magazines I've seen. I've been peeking at the multi-layered SSS tests thread at Blenderartists.org for a while but have never had time to sit down and work through all of it and try it out, but now there's a nicely step-by-step formatted one in the mag! Same goes for the fire tut.

    Well done guys, looks like a killer issue!

  7. 7 Satish "ILuvBlender" Goda

    Awesome. Just in time to play with the 2.46 release. Thanks to all involved for making this issue possible.

  8. 8 roofoo

    Any mirrors? I can't get it to download…. :(

  9. 9 Dusty

    Sweet! This is a great edition to the series! And the wow factor is very well covered here! Thanks!

  10. 10 roofoo

    nevermind, it worked this time…

  11. 11 Charles

    Really cool! But the WOW factor isn't in the technique…

  12. 12 temujin143

    Thanks blenderart people. :)

  13. 13 Sandra Gilbert

    Charles: Actually, very rarely is the "WOW" in the technique or the tool/feature itself. The WOW is most often in the end result. And as with most things in life, most WOW effects can be accomplished in more than one way. This issue covers a few of the ways to accomplish some WOW results.

  14. 14 ysvry

    great mag thx.

  15. 15 Jean-Sébastien Guillemette

    Very nice mag!

    Great job Sandra and every others! The community appreciates it alot :D

  16. 16 ArtIsLight

    Thank you very much! Nice render on the front! Thanks for the hard work! God bless

  17. 17 DarkLimit

    -Much thanks for this issue-

  18. 18 Dion Moult

    I like.

  19. 19 gauravanim

    lets download it fast

  20. 20 Pixelvore

    Proud to see my article in the mag… :) I hope you'll have fun reading it, as much as I've enjoyed writing it !
    The others articles are great too. I'm out of date concerning the particles system, and seemingly the articles will help me to update myself… The fire tutorial is particularly… audacious. I hadn't thought that the main trick was done using composite nodes.

  21. 21 Sanne

    Thanks to all contributors for another great magazine!

    I went through the multilayer sss article and got nice results. Congrats for such a fine article, Pixelvore, and thank you for writing it. It's amazing what's possible with material nodes, I really should dive more into it.

    The other articles also look very promising. Wow, indeed. :)

  22. 22 BonE

    I vote for a WOW! button next to the render button

  23. 23 Pixelvore

    Yeah, between the [Generate-a-fully-textured-and-rigged-character] button and the [Real-time-Global-Illumination] button, located in the {WOW} panel… :)

  24. 24 Sandra Gilbert

    LOL, don't forget the "Make My Render Beautiful" button and the "Create an Amazing Short Like Pixar" buttons.

  25. 25 Old guest

    blenderart.org is one that WOW! things that can happen in my art life!
    A Good read! Thanks

  26. 26 CoyHot

    I'm really proud to have three of my articles in this wonderfull issue (Smoke using Billboard / Making waves / Fire using particles). Hope you'll like them.

    Thank you too Sandra for your amazing work !!! That's the power of the open source community ! ;o)

  27. 27 Senilco

    Well. I guess each and every issue of BlenderArtMagazine has this build in WOW-factor.

    Many thanks Sandra for this exceptional work!

  28. 28 PapaSmurf

    woooot! I really need to get something published in this great magazine. Thank you publisher!

  29. 29 Sandra Gilbert

    PapaSmurf: we would be happy to publish your work. Contact me at sandra@blenderart.org and we can get something arranged. :)

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