The Process Diary – Poly-Modeling a Human Figure (Part 4)

Caggegi writes:

Hi Blender Nation! It’s Paul Caggegi, back with another tutorial on poly-modeling a human figure. This immediately follows on from my last post.

This is the 4th in the current series, taking a character from initial concept to completed render. This video focuses on modeling the foot and hand. I’ve also made this available via a link on the blog in various sizes, one of which is HD, for better quality viewing.

Cheers, folks!

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