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The Process Diary - Poly-Modeling a Human Figure (Part 4)

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Paul Caggegi (creator of the Process Diary,) has been working on a series of video tutorials on poly-modeling a human figure.  This month's episode is the fourth video in the series, covering the boots and hands.

http://vimeo.com/9719919

Caggegi writes:

Hi Blender Nation! It’s Paul Caggegi, back with another tutorial on poly-modeling a human figure. This immediately follows on from my last post.

This is the 4th in the current series, taking a character from initial concept to completed render. This video focuses on modeling the foot and hand. I’ve also made this available via a link on the blog in various sizes, one of which is HD, for better quality viewing.

Cheers, folks!

About the Author

Benjamin Bailey

I am a young creative artist with a dream to conquer the world with my ideas. I love singing, writing, drawing, and modeling in 3D - and I'm ready to put these skills to use.

6 Comments

  1. I do!!! since 2.5 is only it's Alpha version.
    The video is cool... it is true.
    But I hate Poly by poly modelling it is Boring to Watch
    and it is so slow and time consuming.
    But I have to admit I am very impatient like most of the genuis...
    We do need a method simirlar to Z brush...
    Somebody do something pllllleassee!!!

  2. Thanks again Paul. Your video tutorials are always fun to watch. I especially like what you said about there not being only one way to model things. I think for me the process is always evolving and I love it when I learn something that I can use that is more efficient to replace something I do that is not so efficient. I always learn something from you.

  3. Cheers guys. I am using 2.49 because Alpha 0 (and subsequently 1) isn't that stable. Crashing would make recording a bit more difficult. Suffice to say - most of the methodology transfers across. When a stable release of 2.5 comes out, you bet I'll be using it. It's always great to be relevant, I agree.

    Next two videos will focus on Head, and then (my favorite part) detailing.

    Any thoughts on music/no music?

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