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Blender Institute Podcast #032 - Cold

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Blender Institute Podcast n. 32 is here, with a plethora of community news and Blender Cloud activity to delight your ears! How’s Blender Sync doing? What’s next? How do you make the hands of a character appealing? Let’s find out, on this Blender Institute Podcast.

https://soundcloud.com/blender-institute/podcast-ep-032-cold

  • 01:15 Community News
  • 01:20 Blender Sync into the wild
  • 06:25 Blender Wold Meetup Day videos available!
  • 08:15 Natron release 1.2, with Blender Motion Tracking
  • 09:40 Blendiberia 2016 next week (July 15,16 & 17). In A Coruña, Spain.
  • 11:05 Top Blender Artwork for June
  • 13:10 New HDRI from hdrihaven.com
  • 13:30 Blender Development News
  • 16:52 Hjalti went to Belgium
  • 18:30 Progress with the Agent327 animation test
  • 20:00 Hands, and spatula hands
  • 33:33 Andy is back
  • 34:00 New textures on the cloud (in total we have more than 700 textures)
  • 39:00 Making scissors for the barber shop
  • 40:40 Daniel M. Lara (pepeland) contributes some GreasePencil tests to the Cloud
  • 42:35 Planning an update of blender.org front page
  • 48:40 Cloud Q&A
  • 49:00 Ways to support Blender project
  • 53:40 Animation tips for walk cycles
  • 1:03:30 Blender VR rendering tips

In this podcast: Hjalti, Francesco, Andy and Pablo

Music: Blabetté de Metz (Psy-Jazz Mix) - (cc-by-nc) keytronic

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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