Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Blender Developer Notes: September 20, 2015

0

Here are the notes from today's meeting in irc.freenode.net #blendercoders.

Ton writes:

Hi all,

Here are the notes from today's meeting in irc.freenode.net #blendercoders.

1) Blender 2.76 Release Candidate (RC)

  • The RC is out, and more prominently offered on the website now:
    http://www.blender.org/download/. It might be confusing for people who want the release itself... but the reason to offer it prominent is to get more people downloading and testing it. We should prevent having to do 'a' releases!
  • Short discussion about what 'release candidate' actually means. Is it "stable", or "beta", is it better
    than the previous release or should it be offered with warnings... no conclusions.
  • Agreed is to do a RC2 mid this week - there were no big showstoppers reported though.
  • A meeting visitor asks about the status of Blend4Web patches. We would like to see Blend4web developers to participate a bit more visible? Join us in irc!

2) Planning for next release and the 2.8 project

  • Everyone feels like it's time for a bit of planning to get things going!
  • Agreed is to refresh the module teams, activate and empower people again. Do a call for new members.
    For some areas we might need new teams or mailing lists.
  • The module teams could set up design teams (taskforces) to tackle the main issues: like
    Viewport + shaders, UI + tools, Python API for editors/workflow, Physics/caching/modifier nodes, Game Logic
  • Some people are concerned that discussions then get too shattered around, can't follow everything all the time.
    It's a good point of attention to have quality communication with outside world (summaries, reports, logs).
  • We also need help with organizing things, facilitating others - writing reports, meeting logs, reviews, papers.
  • For the period until Blender Conference, Ton Roosendaal will coordinate the efforts. After that we hopefully have
    more people empowered and at work!

Laters,

-Ton-

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×