It looks like you're using an ad blocker! I really need the income to keep this site running.
If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read how you can support BlenderNation.

Doctor Who: Augmented Reality Tardis



Greg Kumparak created an augmented reality version of Doctor Who's Tardis, proving that it IS bigger on the inside! Despite the 'rediculously steep learning curve', he pulled it off in a few days.

The BBC writes:

To bring his idea to life, the Silicon Valley-based designer first created a 3D computer model of the Tardis's interior using the free-to-use open source computer software programme Blender.

He then used the Unity graphics rendering engine - commonly used by independent video games developers - and Vuforia - an AR app development platform made by the chip maker Qualcomm - to allow a smartphone to interact with his creation.



  1. Neat, man! That's pretty cool. Knew this was viable to do in Blender, but I never thought of using Unity that way in conjunction with Blender.

  2. This is great! Thanks for sharing this inspiring piece of art.
    This is like thinking outside the boundaries of your box while remaining in the box. Just bloody brilliant.

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.