Blender Guru dives into anisotropic shading in this new video tutorial.
Andrew Price writes:
The latest release of Blender came bundled with a new Cycles shader called Anisotropic.
This new shader allows you to create complex materials like brushed metal and vinyl with ease.
In this tutorial I break down exactly what it is and how to use it to create a realistic saucepan.
Enjoy :)
Link
8 Comments
"Anisotropic metal and saucepan shape copyright Andrew Price. All rights reserved, now and retroactively."
+1
Apparently I have missed something?
Nothing as of yet. I'm just preparing against the first time that someone posts a picture of a brushed-metal pot, followed by someone else saying it was obviously stolen from BlenderGuru. :) (If it's even meant seriously at all is another matter)
When Andrew first launched BlenderGuru he was a little heavy-handed with the marketing. A certain segment of the Blender community aren't willing to let it go and carry on like 5 year-old's with a grudge anytime his name's mentioned.
Indeed. I would have been like that, too. He seems to be having much more fun with BlenderGuru now; you can tell in his voice compared to his older tutorials!
(Note, Blender Internal also did anisotropic shading, and the concepts are essentially the same.)
+1