Freestyle integration update

Maxime Curioni and Tamito Kajiyama give an extensive update on the integration of the non-photorealistic renderer Freestyle in Blender.

From the Freestyle integration blog:

The Blender Freestyle branch spent a few months of relatively less development activities due to limited time resources. Here is a short summary of new features and bug fixes since the last blog update.

Changes include:

  • New features and changes in the Parameter Editor mode
  • Fix for degenerate triangles in imported mesh data
  • A list of bug fixes and miscellaneous improvements

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    13 thoughts on “Freestyle integration update

    1. Last time I used it I was disappointed about how it handels lines in animation. They were flickering and strobing from frame to frame.. not smooth at all. I hope something has been done about it. Had to do it in Maya afterall.. client almost droped the project.

    2. every time i try to install freestyle it never works. win7 and ubuntu both produce different errors.

      i’d love to use it, it looks amazing.

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